3D Artist
Core
Create game assets and 3D compositions for mobile games, including stylized props, characters, and environments.
Role type
3D Artist (Mobile Games)
Builds
Stylized 3D assets and environments for mobile games
Domain
Mobile Gaming
Required skills
3D modeling, hard-surface modeling, organic modeling, texturing, UV packing, atlasing, scene hierarchy management
Preferred skills
ZBrush, mobile character topology, rigging, skinning, concept design, Blender
Technologies
Maya, Adobe Photoshop, Substance Painter, Unity
Responsibilities
Model and texture high-quality stylized assets (props, characters, environments); build stylized 3D environments using a hybrid 2D/3D workflow; create stylized characters from 2D concepts optimized for mobile; maintain clean, production-ready assets with proper UVs and hierarchies
Seniority
Mid-level, hands-on IC (via careerplan.io/jobs/28-003-3F-263-3d-artist)