CareerPlan

[Art] Realistic 3D Environment Lead Artist (PUBG) active

UkraineFull-time2026-10-19 → 2026-10-28

Core

Lead artist responsible for overseeing photorealistic 3D environment and hard surface asset production for console and PC games.

Role type

Senior IC 3D Environment Lead Artist

Builds

Photorealistic game environments, hard surface props, and weapon designs

Domain

Video Games / AAA Game Development

Required skills

Photorealistic environment modeling, Hard surface modeling, UV mapping, Texture baking, Game engine integration, Technical specification creation, Team leadership, Project estimation, Quality assurance, Pipeline management

Preferred skills

Weapon design, Low-resolution topology creation, Emerging technology research

Technologies

Game engines

Responsibilities

Lead projects for console and PC in the realm of 3D realistic environments; Model photorealistic environments and hard surface assets; Create clean, low-resolution game topology, optimal UV mapping, and texture baking; Texture photoreal environment and hard surface assets; Work with game engines; Final assembly in accordance with requirements; Research new programs and techniques; Ensure quality of artists' work; Assist in resolving artistic and technical issues; Organize team work; Create technical specifications and guidelines.

Seniority

Senior, hands-on IC with leadership responsibilities