CareerPlan

sandbox - [Art] Realistic 3D Characters Team Lead

SpainFull-time2026-10-19 → 2026-11-11

Core

Lead a team of character artists to create photorealistic 3D characters, animals, and creatures for game worlds.

Role type

Senior IC Team Lead (Realistic 3D Character Art)

Builds

Photorealistic 3D character assets (high-poly/low-poly models, textures, UVs) for games

Domain

Game Development / 3D Character Art

Required skills

High-poly sculpting (ZBrush), SubD modeling (3ds Max/Maya), topology for animation, cloth simulation (Marvelous Designer), UV mapping, texture baking, texturing (Substance Painter), full-cycle character creation, quality control, team mentoring, technical pipeline knowledge

Preferred skills

Game engine experience, creature creation, rigging and animation pipelines, foundational drawing skills

Technologies

ZBrush, 3ds Max, Maya, Marvelous Designer, Substance Painter

Responsibilities

Supervise and assist a team of character artists in bringing concept designs to life; manage and review the quality of the team's output; provide guidance and constructive feedback; create technical specifications and guides; estimate projects and take part in test projects; create high-poly and low-poly models of photoreal characters; work with texturing in Substance Painter.

Seniority

Senior, hands-on IC with leadership responsibilities