CareerPlan

[Art] Realistic 3D Environment Artist, Middle G5 (future opportunities) active

UkraineFull-time2026-10-19 → 2026-10-28

Core

Creating photorealistic 3D environments, hard-surface assets, and weapons for video games from block-out to engine export.

Role type

Mid-level 3D Environment Artist

Builds

Game environments and assets

Domain

Video game development

Required skills

High-poly sculpting, SubD modeling, low-poly modeling, UV mapping, texturing, material creation, modular asset systems, concept interpretation

Preferred skills

Game engine scene assembly, plant creation pipelines

Technologies

Maya, Blender, 3Ds Max, Zbrush, Substance Painter, Substance Designer, Unreal Engine

Responsibilities

Create high-poly and low-poly models of environments and assets, create optimal UV mapping and texture baking, create photorealistic textures and materials, work in game engines