Environment Artist
Core
Constructing large-scale, photorealistic environments for major motion pictures using procedural and handcrafted techniques.
Role type
Senior Environment Artist (VFX)
Builds
Photorealistic environments (urban, landscape, fantasy) for Hollywood films
Domain
Film VFX / Entertainment
Required skills
Houdini, SOPs (procedural asset generation), USD, Solaris, hard surface modelling, texture painting, shader building, lighting, VEX/Python coding, 3D DMP techniques
Preferred skills
Maya, Katana, Mari, Nuke, Speed Tree, Blender, Zbrush, Gaea
Responsibilities
Produce environment assets and layouts via procedural setups; Contribute procedural and handcrafted elements; Collaborate with leads to establish methodology; Ensure output data meets downstream requirements; Present work for feedback; Provide feedback to improve workflows and tools
Seniority
Mid-to-Senior, hands-on IC