sandbox - [Art] Realistic 3D Characters Project Lead, Middle
Core
Lead artist responsible for photoreal character creation, team leadership, and quality control in game development.
Role type
Senior IC 3D character artist (Project Lead)
Builds
Photoreal character models and assets for games
Domain
Video games / 3D art
Required skills
High-poly sculpting in ZBrush, character topology for animation, anatomy knowledge, UV mapping, texture baking, project leadership, constructive feedback
Preferred skills
Game engine experience, rigging and animation understanding, drawing skills
Technologies
ZBrush, Substance Painter
Responsibilities
Lead projects in photoreal character direction, execute quality control of artists' work, assist and solve artistic/technical problems, organize team work, create technical specifications and guides, create high-poly and low-poly models, create UV mapping and texture baking
Seniority
Senior, hands-on IC with leadership responsibilities