Head of Character Effects (CFX)
Core
Lead and supervise character asset creation (Modeling, Rigging, Surfacing, CFX) for animated films, bridging artistic vision with 3D technical reality.
Role type
Senior IC Head of Character Assets (Film/TV Animation)
Builds
Production-ready 3D character assets for animated features
Domain
Film/TV Animation, 3D Character Production
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (3D character assets)
Required skills
Character asset creation (Modeling, Rigging, Surfacing, CFX), 3D animation pipeline, skeletal/skinning/deformation systems, project management, leadership, mentoring
Preferred skills
None stated
Technologies
Maya, ZBrush, Substance, Mari, Photoshop, Houdini, Katana, RenderMan, USD, ShotGrid
Responsibilities
Lead character asset creation from modeling to final CFX; Define creative and technical approach for character assets; Drive character reviews and provide feedback; Collaborate to translate 2D concepts to 3D; Partner to optimize asset-creation tools and workflows; Ensure assets meet technical standards for downstream integration; Manage bids, schedules, and resources; Mentor supervisors and artists.
Seniority
Senior, hands-on IC with leadership responsibilities