CareerPlan

sandbox - [Art] Realistic 3D Characters Artist, Senior

PolandFull-time2026-10-19 → 2026-11-11

Core

Creating high-poly and low-poly models of photorealistic characters and creatures based on provided concepts, including UV mapping, texture baking, and texture creation.

Role type

Senior 3D Character Artist

Builds

Photorealistic characters and creatures for PC and console game projects

Domain

Video Games

Required skills

High-poly sculpting, SubD modeling, topology optimization, cloth simulation, human anatomy knowledge, hard surface modeling, texturing, modern pipeline understanding, concept design interpretation

Preferred skills

Game-ready hair creation, creature design, game engine familiarity, drawing skills, rigging and animation pipeline understanding

Technologies

ZBrush, Max, Maya, Marvelous Designer, Substance Painter, Unreal Engine 4, Unreal Engine 5

Responsibilities

Create high-poly and low-poly models of photorealistic characters and creatures, Develop clean UV mapping and perform texture baking, Create high-quality photorealistic textures, Work with game engines

Seniority

Senior, hands-on IC