CareerPlan

sandbox - [Art] 3D Weapons Artist, Senior

PolandFull-time2026-10-19 → 2026-11-11

Core

Creating hard surface assets, specifically weapons and equipment, for AAA games from blockout to engine implementation.

Role type

Senior 3D Weapons Artist

Builds

High-fidelity weapons and equipment for AAA game titles

Domain

Video Game Development / Hard Surface Modeling

Required skills

SubD modeling, ZBrush sculpting, low-poly modeling, retopology, modular systems, UV mapping, texture baking, Substance Painter, game engine integration

Preferred skills

Fusion 360, Substance Designer, Marvelous Designer

Technologies

Max, Maya, ZBrush, Fusion 360, Substance Painter, Substance Designer, UnrealEngine 4, Unity, Lumberyard

Responsibilities

Create high-poly and low-poly models of equipment and weapons based on concepts; Create optimal UV mapping and texture baking; Texturing; Work with game engines