CareerPlan

和平精英-资深3D角色设计师(商业化)

Shenzhen, ChinaFull-time2026-10-20 → 2026-11-11

Core

Creating high/medium/low poly textures for 3D characters and debugging materials in the game engine to ensure visual quality.

Role type

Senior 3D Character Artist (Commercialization)

Builds

3D character assets (clothing, faces, hair) for a mobile game

Domain

Mobile gaming / 3D character modeling

Required skills

Unreal Engine, Maya, 3ds Max, Substance Painter, Substance Designer, character modeling, texturing, asset optimization, external vendor management, design interpretation, anatomy knowledge

Preferred skills

secondary design capability, version acceptance, technical research, strong aesthetic sense

Technologies

Unreal Engine, Maya, 3ds Max, SP, MD

Responsibilities

Create high/medium/low poly textures based on concept art; Debug materials and textures in the game engine; Manage external vendor feedback and provide clear revision instructions; Accept and fix version defects with effective solutions

Seniority

Senior, hands-on IC