《三角洲行动》海外关卡策划-新星引力计划
Core
Designing and iterating original level layouts and PVP gameplay mechanics for a shooter game, ensuring content resonates with international players and drives community engagement.
Role type
Senior Level Designer (Shooter/PVP)
Builds
Original shooter game levels and PVP gameplay systems
Domain
Video Games / Shooter / PVP
Required skills
Level design, PVP gameplay analysis, rapid prototyping, engine usage, international player experience analysis, creative storytelling
Preferred skills
Open-world shooter design, PVE narrative design, overseas market knowledge, visual arts (drawing, photography, video, directing)
Technologies
Game engines, art tools
Responsibilities
Design and build original level layouts for shooter games; Analyze, design, and iterate PVP gameplay rules; Create and validate gameplay prototypes; Adapt level content for international player contexts and community engagement.