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OG项目-战斗策划(3C向)

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Design, implement, and iterate character, camera, and control systems for a 3C-focused game project.

Role type

Senior IC game combat designer (3C focus)

Builds

Character, camera, and control systems for a 3C game

Domain

Video games (Shooter, Action, Open World)

Deliverable

product features

Required skills

Game design, system design, design documentation, game engine prototyping, playtesting, experience tuning, logical analysis, English proficiency

Preferred skills

UE usage, programming fundamentals

Responsibilities

Design and implement character, camera, and control systems; Write and maintain design documents; Configure functions and validate prototypes in the game engine; Research industry-leading product designs to improve 3C quality; Collaborate with design, development, art, and audio teams.

Seniority

Senior, hands-on IC

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