OG项目-战斗策划(3C向)
Core
Design, implement, and iterate character, camera, and control systems for a 3C-focused game project.
Role type
Senior IC game combat designer (3C focus)
Builds
Character, camera, and control systems for a 3C game
Domain
Video games (Shooter, Action, Open World)
Deliverable
product features
Required skills
Game design, system design, design documentation, game engine prototyping, playtesting, experience tuning, logical analysis, English proficiency
Preferred skills
UE usage, programming fundamentals
Responsibilities
Design and implement character, camera, and control systems; Write and maintain design documents; Configure functions and validate prototypes in the game engine; Research industry-leading product designs to improve 3C quality; Collaborate with design, development, art, and audio teams.
Seniority
Senior, hands-on IC
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