CareerPlan

和平精英-资深3D角色设计师(商业化)

Shenzhen, ChinaFull-time2026-11-10

Core

Creating high/medium/low poly textures for 3D characters and debugging materials in the game engine to ensure visual fidelity for commercial projects.

Role type

Senior 3D Character Artist (Commercial)

Builds

3D character assets (models, textures, materials) for a mobile game

Domain

Mobile gaming / 3D character art

Required skills

Unreal Engine, Maya, 3ds Max, Substance Painter, Substance Designer, character clothing modeling, facial rigging, hair asset creation, outsourcing management, technical art implementation

Preferred skills

Secondary design capability, strong understanding of human anatomy and creature structures, version acceptance testing, continuous technical upskilling

Technologies

Unreal Engine, Maya, 3ds Max, SP, MD

Responsibilities

Create high/medium/low poly textures based on concept art; Debug materials and textures in the game engine; Manage and provide feedback on outsourced production; Fix version defects and propose solutions

Seniority

Senior, hands-on IC