开放世界-3D场景模型(上海)
Core
Creating high-quality, realistic 3D game scene models and effects using Unreal Engine for open-world environments.
Role type
Senior 3D Scene Artist (Unreal Engine)
Builds
Photorealistic game scenes including architecture, roads, vegetation, and terrain
Domain
Video Games / 3D Modeling
Required skills
3D modeling (3ds Max, Maya), Unreal Engine, particle effects, lighting design, game development pipeline, scripting/plugins
Preferred skills
Unity, CryEngine, creative scene design
Responsibilities
Create 3D models and textures for game environments; design and implement VFX and particle effects; configure lighting and atmosphere; collaborate with programmers and art teams; optimize scenes via UE scripting and plugins
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