J3-UE5微恐射击-UE5客户端开发(武器/3C)
Core
Develop and maintain UE5 client systems for character movement, controls, camera, and animation in a horror-themed FPS game.
Role type
UE5 Client Engineer (FPS/Horror)
Builds
Game client, weapon modules, and editor tools
Domain
Video Games, Unreal Engine
Required skills
Unreal Engine 5, C++, TypeScript, Lua, game client development, FPS game development
Preferred skills
Horror game development, weapon system implementation, editor/toolchain development
Responsibilities
Develop character movement, control, camera, and animation systems; Research and implement weapon and item modules; Build and optimize editor tools and pipelines; Develop custom engine features.
Seniority
Mid-level, hands-on IC
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