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J3-UE5微恐射击-UE5客户端开发(武器/3C)

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Develop and maintain UE5 client systems for character movement, controls, camera, and animation in a horror-themed FPS game.

Role type

UE5 Client Engineer (FPS/Horror)

Builds

Game client, weapon modules, and editor tools

Domain

Video Games, Unreal Engine

Required skills

Unreal Engine 5, C++, TypeScript, Lua, game client development, FPS game development

Preferred skills

Horror game development, weapon system implementation, editor/toolchain development

Responsibilities

Develop character movement, control, camera, and animation systems; Research and implement weapon and item modules; Build and optimize editor tools and pipelines; Develop custom engine features.

Seniority

Mid-level, hands-on IC

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