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《异人之下》高级游戏特效设计师

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Design and produce in-game combat VFX and cutscene performance effects for a game project, optimizing based on feedback.

Role type

Senior IC game VFX designer

Builds

In-game combat effects and cinematic cutscenes

Domain

Video games

Required skills

VFX production pipeline, combat impact design, cinematic composition, game engine integration, visual storytelling

Preferred skills

New VFX tools, industry trends

Responsibilities

Create and iterate combat and cutscene VFX; manage external vendor progress and quality; collaborate with designers and engineers to implement effects in the game engine.

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