《异人之下》高级游戏特效设计师
Core
Design and produce in-game combat VFX and cutscene performance effects for a game project, optimizing based on feedback.
Role type
Senior IC game VFX designer
Builds
In-game combat effects and cinematic cutscenes
Domain
Video games
Required skills
VFX production pipeline, combat impact design, cinematic composition, game engine integration, visual storytelling
Preferred skills
New VFX tools, industry trends
Responsibilities
Create and iterate combat and cutscene VFX; manage external vendor progress and quality; collaborate with designers and engineers to implement effects in the game engine.
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