微恐搜打撤SOC-战斗策划(3C方向)
Core
Design the 3C (Character, Combat, Vehicle) system for a micro-horror search-and-destroy SOC pre-research game, including roles, vehicles, and firearms.
Role type
Senior 3C Combat Game Designer
Builds
A micro-horror search-and-destroy SOC game
Domain
Video game development (Action/Shooter)
Required skills
Combat game design, 3C system design, open-world game design, UE engine proficiency, AI-driven design validation
Preferred skills
Open-world project experience, large-scale world design
Responsibilities
Design 3C system frameworks for characters, vehicles, and firearms; Collaborate with engineering and art teams to execute full production pipelines; Build and maintain efficient 3C production pipelines; Iterate and optimize 3C mechanics using editors.
Seniority
Senior, hands-on IC
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