J3-UE5微恐射击-资深商业化策划
Core
Design and optimize monetization systems, pricing strategies, and economic models for a UE5-based horror-shooter game to drive player engagement and revenue.
Role type
Senior commercialization game designer
Builds
Paid structures, pricing strategies, monetization events, and economic systems
Domain
Gaming (UE5 horror-shooter)
Required skills
Game economic system design, virtual item pricing, supply/demand dynamics, inflation/deflation control, player monetization psychology, data-driven decision making, version implementation
Preferred skills
Shooting game expertise, industry trend analysis
Responsibilities
Analyze industry trends to design and optimize monetization systems; Collaborate with systems, numerical, and operations teams to ensure healthy economic sustainability; Build and maintain data platforms for monetization review and decision support.
Seniority
Senior, hands-on IC