CareerPlan

次世代UE5战术射击端游-高级动画设计

Shenzhen, ChinaFull-time2026-10-27 → 2026-11-10

Core

Designing and implementing character, weapon, and NPC animations for a next-generation Unreal Engine 5 tactical shooter game.

Role type

Senior IC Animation Designer (UE5)

Builds

A tactical shooter game with high-fidelity character and weapon animations.

Domain

Video Games / Tactical Shooter / Unreal Engine 5

Required skills

Realistic animation creation, manual keyframing, animation principles, FPS game development, UE5 engine, Blueprint logic, motion capture workflows, weapon animation design, AI/NPC interaction design

Preferred skills

Complex animation system development

Technologies

Unreal Engine 5, Maya, MotionBuilder

Responsibilities

Designing exclusive animations for weapons, items, bosses, and NPCs; Collaborating with designers and programmers to implement animation logic; Working with the art and 3D teams to ensure animation quality and consistency; Tuning weapon and 3C interactions to enhance gameplay; Researching and applying latest animation technologies.

Seniority

Senior, hands-on IC