次世代UE5战术射击端游-2D场景设计师
Core
2D concept artist specializing in realistic weapon and prop design, character IP exploration, and scene atmosphere for a tactical shooter game.
Role type
Senior 2D concept artist (weapons, props, IP)
Builds
Realistic weapon/prop concepts, character IP assets, scene atmosphere visuals
Domain
Video games (FPS tactical shooter)
Required skills
2D art and concept design, realistic weapon/prop design, character IP exploration, scene atmosphere design, hard-surface modeling principles, 3D software proficiency, composition, collaboration
Preferred skills
Level design experience, mechanical structure understanding, commercial market foresight
Technologies
3D software
Responsibilities
Create high-quality weapon and prop designs; explore character IP; design scene atmosphere; build basic 3D models for structural reference; provide creative IP support; collaborate with art, design, and engineering teams to ensure feasibility and alignment with project needs.
Seniority
Senior, hands-on IC