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次世代UE5战术射击端游-2D场景设计师

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

2D concept artist specializing in realistic weapon and prop design, character IP exploration, and scene atmosphere for a tactical shooter game.

Role type

Senior 2D concept artist (weapons, props, IP)

Builds

Realistic weapon/prop concepts, character IP assets, scene atmosphere visuals

Domain

Video games (FPS tactical shooter)

Required skills

2D art and concept design, realistic weapon/prop design, character IP exploration, scene atmosphere design, hard-surface modeling principles, 3D software proficiency, composition, collaboration

Preferred skills

Level design experience, mechanical structure understanding, commercial market foresight

Technologies

3D software

Responsibilities

Create high-quality weapon and prop designs; explore character IP; design scene atmosphere; build basic 3D models for structural reference; provide creative IP support; collaborate with art, design, and engineering teams to ensure feasibility and alignment with project needs.

Seniority

Senior, hands-on IC

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