Game Research & Development Intern, Engine Research 107344
Core
Research and develop advanced techniques in computer graphics, machine learning, and simulation for next-generation game experiences.
Role type
Research intern (computer graphics & machine learning)
Builds
Innovative game technologies and development tools/pipelines
Domain
Gaming, Computer Graphics, Machine Learning
Deliverable
research
Required skills
C++, Python, TensorFlow, Torch, Calculus, Linear Algebra, Numerical Analysis
Preferred skills
GPU programming, Game engine familiarity, Graphics APIs knowledge, Publications in graphics/vision/ML/robotics
Technologies
TensorFlow, Torch, C++, Python
Responsibilities
Research 3D geometric learning, Re-meshing and UV optimization, Physically-based animation and simulation, Machine learning for computer graphics, Motion planning in virtual city, Character locomotion and control, Realistic image synthesis and real-time rendering techniques, Develop tools and pipelines for game development environment
Seniority
Intern
