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Disney Research Studio Intern

Zürich, Switzerland💼 Internship🗓 2026-05-12 → 2026-07-31

Core

Research, develop, and implement concepts, modules, or capabilities in image, video, geometry, or motion processing.

Role type

Research intern (computer vision, rendering, ML)

Builds

Research concepts and modules for image/video/geometry/motion processing

Domain

Computer vision, rendering, machine learning, real-time graphics

Deliverable

research

Required skills

software engineering, machine learning, deep learning, computer vision, image processing, numerical optimization, real-time game engines

Preferred skills

creativity, quick problem-solving

Technologies

deep learning, rendering, computer vision, image processing, numerical optimization, real-time game engines

Responsibilities

Research, develop, and implement concepts, modules, or capabilities in image, video, geometry, or motion processing; Collaborate with and support other engineers and researchers; Communicate research project agenda, projects, and results

Seniority

Intern

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