自研-资深战斗策划(PVE & 怪物设计方向)
Core
Designing PVE enemy combat systems, including monster behavior, movement logic, and multi-phase boss battle timelines for a shooter game.
Role type
Senior PVE Combat Designer (Monster & AI focus)
Builds
Enemy combat modules, boss battle sequences, and tactical AI behaviors
Domain
Video Games (FPS/TPS Shooter)
Deliverable
production ML models | product features
Required skills
PVE enemy design, UE5 engine proficiency (Animation Blueprints, Data Assets, Motion Matching), FPS/TPS game analysis, combat system prototyping, AI behavior logic configuration
Preferred skills
English reading/writing, spoken English communication, AI tool utilization
Technologies
UE5, Animation Blueprints, Data Assets, Motion Matching
Sourced via tencent · Listed on CareerPlan, which tracks 873,000+ jobs from 20+ sources.