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灰境行者-关卡策划

Shanghai, China💼 Full-time🗓 2026-09-28

Core

Designing game levels for a core FPS gameplay loop, ensuring innovation and feasibility.

Role type

Senior Level Designer (FPS)

Builds

Game levels for a First-Person Shooter title

Domain

Video Games / FPS

Required skills

Level design, FPS game analysis, design methodology, data-driven iteration, cross-functional collaboration

Preferred skills

Innovative design thinking, industry trend awareness, rapid learning

Technologies

None stated

Responsibilities

Design levels based on core gameplay and unique features; Deconstruct top FPS products to establish design standards; Collaborate with departments to ensure high-quality gameplay and presentation; Track level performance in test environments and iterate based on data and player feedback.

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