CareerPlanSign in

Senior Character Artist Vic/SA/Qld

Box Hill, Victoria💼 Full-time🗓 2026-08-28 → 2026-09-26

Core

Create optimized, high-quality 3D character assets for real-time video games, translating concepts into final in-game models.

Role type

Senior Character Artist

Builds

Polished character models, textures, shaders, and materials for AAA game titles

Domain

Video Game Development / 3D Art

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features

Required skills

3D modeling, digital sculpting, UV mapping, texturing, anatomy, material creation, real-time optimization, pipeline adaptation

Preferred skills

Cross-functional collaboration, mentorship, artistic vision alignment, vendor management

Technologies

Autodesk Maya, Blender, 3ds Max, ZBrush, Substance Painter, Unreal Engine, Unity

Responsibilities

Develop polished models, textures, shaders, and materials optimized for real-time game engines; Collaborate with concept artists, designers, and animators to translate concepts into final assets; Ensure assets meet performance and platform-specific requirements; Provide guidance and feedback to junior and mid-level artists

Seniority

Senior, hands-on IC with mentorship responsibilities

Sourced via viewjobs · Listed on CareerPlan, which tracks 70,000+ jobs from 20+ sources.