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《王者荣耀世界》资深战斗策划(角色向)

Shanghai, China💼 Full-time🗓 2026-09-28

Core

Design and optimize the combat system for a high-fidelity action MMORPG, focusing on core character combat mechanics, skill logic, and performance.

Role type

Senior Combat Designer (Character-focused)

Builds

Action MMORPG combat systems and character abilities

Domain

Gaming / Action MMORPG / Unreal Engine

Required skills

MMO/ACT combat design, UE Blueprints, Behavior Trees, combat pipeline optimization, multi-character gameplay design, action mechanics design, multiplayer coordination design

Preferred skills

Successful shipped project experience, deep understanding of high-quality ACT and modern MMO games

Technologies

Unreal Engine, Blueprints, Behavior Trees

Responsibilities

Design and optimize core character combat mechanics and performance; Collaborate with systems, balance, and content teams to deliver and refine combat features; Provide optimization suggestions for the combat pipeline and development tools to improve efficiency.

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