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《三角洲行动》关卡策划

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Designing and building original level layouts, PVP gameplay mechanics, and narrative-driven content for a first-person shooter game.

Role type

Senior Level Designer (FPS)

Builds

Original FPS game levels and PVP gameplay systems

Domain

Video Games / First-Person Shooter

Required skills

Level design, PVP gameplay analysis, rapid prototyping, engine usage, creative iteration

Preferred skills

Open-world PVP level design, PVE narrative design, visual arts, photography, video direction

Technologies

Game engines, art tools

Responsibilities

Design and build original level layouts for a first-person shooter game; Analyze, design, and iterate PVP gameplay mechanics; Create and validate gameplay prototypes for rapid iteration; Collaborate on level art presentation and narrative content design.

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