Junior Softwareentwickler (m/w/d)
Core
Develop and test new system components for Windows applications using Unreal or Unity Engine.
Role type
Junior software engineer (game engine integration)
Builds
Windows-based system components and modules
Domain
Gaming / 3D Rendering / Embedded Systems
Deliverable
production ML models | product features
Required skills
C/C++, C#, Unreal Engine, Unity Engine, Visual Studio, Qt, OpenGL, DirectX, 3D Rendering
Preferred skills
Experience with CryEngine, OpenCV, Network programming
Responsibilities
Develop and test new system components independently, accompany the development process from design to testing, maintain and extend existing codebase, collaborate with software and hardware teams
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