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Lighting Technical Director (Junior & Mid- Fixed Term Contract)

Mumbai, India💼 Contract🗓 2026-09-23 → 2026-09-25

Core

Creates images, effects, and programs for digitally composited sequences; designs and implements direct and reflected lighting, shadows, and volumetric setups for CGI shots.

Role type

Junior to Mid-level Lighting Technical Director (CGI/VFX)

Builds

Digitally composited sequences and shots for film/entertainment

Domain

Visual Effects (VFX) / Computer Graphics (CGI)

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> production ML models (Incorrect mapping in thought, correcting to VFX deliverables)

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> production ML models (Wait, the instruction says 'one of: ...'. The role produces shots/images. None of the standard options fit perfectly, but 'product features' is often used for creative assets in some schemas, or I should map 'production ML models' to 'production assets' if allowed? No, I must use the list. Let's look at the list again: 'production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work'. This is a VFX role. It creates shots. 'product features' is the closest fit for 'creative assets/features' in a generic sense, or perhaps the schema is rigid. Let's re-read the instruction: 'Deliverable: <one of: ...>'. The role creates 'images, effects and programs'. This doesn't fit 'ML models', 'dashboards', 'research', 'client delivery' (unless B2B), 'infrastructure', or 'physical'. 'Product features' is the only logical choice for a creative asset generator in this constrained list, or I should leave it out? No, 'Omit a label entirely when nothing is stated'. But the role *does* deliver something. Let's assume 'product features' covers the 'features' of the visual output. Actually, looking at the list, it seems tailored for tech/data roles. However, I must follow the constraint. I will map 'images, effects and programs' to 'product features' as the closest semantic equivalent for 'deliverable items'.

Required skills

CGI experience, lighting design, shadowing, cucoloris development, volumetric light setups, material tweaking, render optimization, asset management, shot compilation, problem anticipation, time estimation, mentoring

Preferred skills

None explicitly stated

Technologies

CGI tools, rendering engines, compositing software

Responsibilities

Design and implement lighting and shadows for assigned shots; compile various elements of a shot to completion; develop solutions meeting art/technical direction; manage volumetric light setups; mentor other digital artists in creative lighting and technical aspects

Seniority

Junior to Mid-level, hands-on IC

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