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Lead Texture Artist - ILM London

London, United Kingdom💼 Full-time🗓 2026-08-26 → 2026-09-27

Core

Lead a team of texture artists to establish texturing workflows and technical strategy for photoreal visual effects projects, creating hero assets for extreme close-ups.

Role type

Lead Texture Artist (VFX)

Builds

Photoreal visual effects assets for film and episodic content

Domain

Visual Effects / Film Production

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Team leadership, workflow strategy, complex asset creation, cross-functional collaboration, creative vision translation, production pipeline knowledge, Mari, Substance Designer, Substance Painter, Katana, Nuke, look-development workflows, Shotgrid

Responsibilities

Lead and support other artists, establish texturing workflow and technical strategy, create photoreal hero assets for extreme close-ups, manage show expectations, communicate asset goals between artists and production, collaborate with Supervisors and HOD on complex issues, contribute to team development by sharing knowledge and refining best practices

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