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Programmer - Gameplay [UE4]

Sydney, New South Wales🌐 Remote💼 Full-time🗓 2026-09-17 → 2026-09-27

Core

Lead gameplay team to design and implement core systems (inventory, combat, game modes, movement, abilities) for an online FPS RPG using Unreal Engine.

Role type

Senior Gameplay Programmer (Unreal Engine)

Builds

Online FPS RPG game systems and tools for non-technical designers

Domain

Online FPS RPG / Game Development

Deliverable

production ML models | product features

Required skills

C++, Unreal Engine, Kismet, Blueprint systems, FPS/RPG/MMO mechanics, backend integration, tool design

Preferred skills

Leadership, portfolio of AAA/independent projects

Technologies

Unreal Engine, C++, Kismet, Blueprint

Responsibilities

Shape and implement gameplay systems with Design Director, liaise with design team, work with backend team for compatibility, design tools for non-technical members, maintain technical documentation, patch game in live/test realms

Seniority

Senior, hands-on IC with leadership responsibilities

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