Programmer - Gameplay [UE4]
Core
Lead gameplay team to design and implement core systems (inventory, combat, game modes, movement, abilities) for an online FPS RPG using Unreal Engine.
Role type
Senior Gameplay Programmer (Unreal Engine)
Builds
Online FPS RPG game systems and tools for non-technical designers
Domain
Online FPS RPG / Game Development
Deliverable
production ML models | product features
Required skills
C++, Unreal Engine, Kismet, Blueprint systems, FPS/RPG/MMO mechanics, backend integration, tool design
Preferred skills
Leadership, portfolio of AAA/independent projects
Technologies
Unreal Engine, C++, Kismet, Blueprint
Responsibilities
Shape and implement gameplay systems with Design Director, liaise with design team, work with backend team for compatibility, design tools for non-technical members, maintain technical documentation, patch game in live/test realms
Seniority
Senior, hands-on IC with leadership responsibilities