Technical Designer | Concepteur technique
Core
Bridge creative vision and technical implementation for co-development game projects by designing scalable systems and gameplay mechanics.
Role type
Senior Technical Designer (Unreal Engine)
Builds
Scalable systemic actors, UI tooling, debug interfaces, and gameplay mechanics for client game studios.
Domain
Video Game Development / Systems Design
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Unreal Engine 4, Blueprint development, C++, systems architecture, gameplay design, level design, FPS design, prototyping, mentoring
Preferred skills
Cross-functional collaboration, stakeholder management, production reality balancing
Technologies
Unreal Engine 4, C++, Blueprint
Responsibilities
Refactor prototype Blueprint assets into scalable systemic actors using C++ when needed; Build UI tooling and developer interfaces for diagnostics; Debug and verify large-scale game systems; Implement gameplay mechanics and reward systems partnering with narrative teams.
Seniority
Senior, hands-on IC with team leadership