CareerPlan

Contract to full time at secret

Contract to full timeRemoteContract2026-07-01 → 2026-08-31
Remote · from anywhere

Core

Reboot a simulation game IP by creating terrain, foliage, atmospherics, volumetrics, and particle systems from scratch using Unity.

Role type

Unity graphics specialist

Builds

Simulation game IP

Domain

Video game development

Deliverable

production ML models | product features

Required skills

Unity, terrain generation, foliage creation, atmospherics, volumetrics, particle systems, URP, SRP

Responsibilities

Write terrain, foliage, atmospherics, volumetrics, and particle systems from scratch; work with an opinionated codebase that deviates from standard Unity practices.