Contract to full time at secret
Core
Reboot a simulation game IP by creating terrain, foliage, atmospherics, volumetrics, and particle systems from scratch using Unity.
Role type
Unity graphics specialist
Builds
Simulation game IP
Domain
Video game development
Deliverable
production ML models | product features
Required skills
Unity, terrain generation, foliage creation, atmospherics, volumetrics, particle systems, URP, SRP
Responsibilities
Write terrain, foliage, atmospherics, volumetrics, and particle systems from scratch; work with an opinionated codebase that deviates from standard Unity practices.
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