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3D Artist Intern

United Kingdom-London💼 Internship🗓 2026-07-20 → 2026-09-25

Core

Creating high-quality hard-surface game assets (vehicles, weapons, machinery, props) and integrating them into game engines.

Role type

3D Artist Intern

Builds

Hard-surface game assets for global gaming experiences

Domain

Video game development

Deliverable

production ML models | product features

Required skills

Hard-surface modeling, PBR workflow, UV unwrapping, normal map baking, game engine integration, AI tool integration

Preferred skills

Blender, Unreal Engine 5, Unity, ZBrush sculpting, Stable Diffusion, Midjourney

Technologies

Maya, 3ds Max, Blender, Substance Painter, Mari, Marmoset Toolbag, Unreal Engine, Unity, Midjourney, Hunyuan 3D, Stable Diffusion

Responsibilities

Model high-poly and low-poly hard-surface assets; bake normal and texture maps; import assets into game engines; collaborate with programmers and designers; explore AI tool integration in asset production

Seniority

Intern

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