CareerPlan

コンバットデザイナー|Combat Designer

Japan-OsakaFull-time2025-09-15 → 2026-11-12

Core

Designing combat mechanics, enemy behaviors, and battle balance for AAA action games.

Role type

Combat Designer

Builds

Action game titles

Domain

Video Games / Action

Required skills

Combat system design, Enemy AI design, Battle balancing, Playtesting, Technical documentation

Preferred skills

AAA title experience, Programming basics, Animation basics

Responsibilities

Design combat mechanics (attacks, dodges, skills), Design enemy movements and boss patterns, Adjust battle balance via numbers and placement, Conduct playtesting and analyze feedback, Create combat system specifications and design documents