コンバットデザイナー|Combat Designer
Core
Designing combat mechanics, enemy behaviors, and battle balance for AAA action games to ensure smooth and challenging player experiences.
Role type
Combat Designer (Senior IC)
Builds
AAA action game titles
Domain
Video Games / Action Game Development
Deliverable
production ML models | product features
Required skills
Combat system design, enemy movement and attack pattern design, battle balance tuning, playtesting, technical documentation, AI design knowledge
Preferred skills
Programming basics, animation basics, experience in action games or AAA titles
Technologies
Game engines (implied by context), animation tools
Responsibilities
Design fundamental combat mechanics (attacks, dodges, skills), create enemy and boss behaviors, adjust battle difficulty via numerical tuning, conduct playtesting and analyze feedback, write combat system specifications and design documents