Concepteur.trice technique avancé.e / Advanced Technical Designer
Core
Design, prototype, implement, and maintain interactive gameplay systems, technical content, and supporting platforms for AAA video games.
Role type
Senior IC technical designer (gameplay systems) (via careerplan.io/jobs/R000109226-2-concepteurtrice-technique-avancee-advanced-technical-designer-at-warnerbros)
Builds
AAA video games (console/PC)
Domain
Video games / Game development
Required skills
Unreal Engine 5, Blueprints, Gameplay Ability System, data layers, animation integration, performance optimization, debugging, C++ (familiarity), 3D software (Maya/3ds Max)
Preferred skills
Open-world game experience, action-adventure genre, narrative game experience
Technologies
Unreal Engine 5, Perforce, Jira
Responsibilities
Design and maintain technical configurations for game features and editor workflows; Develop and debug high-performance interactive gameplay systems and content; Prototype and iterate to validate feasibility and scope; Collaborate with level design, game design, art, and programming to integrate gameplay systems; Mentor less experienced team members and guide technical discussions; Produce technical documentation and architecture notes.
Seniority
Senior, hands-on IC