Senior Designer, Gameplay
Core
Design and implement moment-to-moment gameplay features and multiplayer verbs for an open-world action RPG.
Role type
Senior Gameplay Designer
Builds
Interactive video game features for the Wizarding World franchise
Domain
Video Games / Action RPG
Deliverable
product features
Required skills
Gameplay design, multiplayer mechanics design, gameplay tuning and balancing, playtest analysis, technical documentation, Unreal Engine 5, Blueprint visual scripting
Preferred skills
C++ programming, online RPG genre expertise
Technologies
Unreal Engine 5, Blueprints, C++
Responsibilities
Design and implement verbs for synchronous and asynchronous multiplayer gameplay; Tune and balance gameplay elements; Participate in regular playtests and provide feedback; Maintain design documentation as a single source of truth
Seniority
Senior, hands-on IC
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