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Senior Research Engineer, OmniDreams and Alpasim

Germany, Munich💼 Full-time🗓 2026-05-15 → 2026-08-01

Core

Building real-time neural world models (OmniDreams) and closed-loop simulation platforms (AlpaSim) that connect policies, renderers, physics, and evaluation to generate and simulate interactive worlds.

Role type

Senior Research Engineer (Neural Graphics & Simulation)

Builds

Production-quality implementations of neural reconstruction, diffusion/world models, rendering, and simulation systems for real-time inference.

Domain

Computer Graphics, Machine Learning, Neural Rendering, Simulation

Deliverable

production ML models | product features

Required skills

neural rendering, world models, diffusion/video generation, neural reconstruction, computer vision, simulation, ML systems, real-time software implementation, performance optimization, system integration

Preferred skills

Gaussian Splatting, NeRFs, differentiable rendering, CUDA, Slang, graphics APIs, real-time engines, GPU performance optimization, ML inference optimization

Responsibilities

Partner with research teams to shape neural graphics and world-simulation techniques; build prototypes and production implementations; connect generated worlds and simulation states into end-to-end systems; drive performance and latency in real-time pipelines; make technical trade-offs across models and GPU systems; influence broader neural graphics direction.

Seniority

Senior, hands-on IC

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