Praktikum/Abschlussarbeit: Softwareentwicklung in einer 3D Simulationsengine
Core
Software development for a 3D simulation engine used in military scenarios, focusing on visualization and framework integration.
Role type
Student intern / Thesis project software engineer
Builds
3D simulation engine components for military operational analysis
Domain
Defense & Space / Military Simulation
Deliverable
production ML models | product features
Required skills
C++, Python, 3D engine development, Unreal Engine, Git, Qt
Preferred skills
Modeling and Simulation (M&S), Unity3D, Godot, Terrain Engine integration
Technologies
Unreal Engine, Qt, Git, C++, Python
Responsibilities
Improve simulation API integration into Unreal Engine, develop shaders for data visualization, create editing capabilities in Unreal Engine, implement STANAG-compliant video streamers, integrate projects into container environments, integrate terrain engines into existing projects
Seniority
Student / Intern