GPU Driver and Graphics Performance Engineer
Hybrid
Core
Optimize 3D graphics performance of Intel GPUs on the Windows platform by analyzing AAA games and improving driver and shader performance.
Role type
GPU driver and graphics performance engineer
Builds
Optimized GPU drivers, shaders, and internal analysis tools for Windows-based 3D graphics rendering
Domain
Consumer graphics / Windows platform / AAA game optimization
Required skills
C++ (object-oriented design), 3D graphics APIs (DirectX, Vulkan, OpenGL), GPU architecture knowledge, software debugging, performance optimization
Preferred skills
Shader development (HLSL, CUDA, LLVM, SPIR-V), Python for data analysis, GPU hardware bottleneck analysis, CI/CD pipelines
Technologies
DirectX, Vulkan, OpenGL, HLSL, CUDA, LLVM, SPIR-V, Python, C++