CareerPlan

GPU Driver and Graphics Performance Engineer

US, Oregon, HillsboroFull-time$111k–$182k2026-10-16 → 2026-11-10
Hybrid

Core

Optimize 3D graphics performance of Intel GPUs on the Windows platform by analyzing AAA games and improving driver and shader performance.

Role type

GPU driver and graphics performance engineer

Builds

Optimized GPU drivers, shaders, and internal analysis tools for Windows-based 3D graphics rendering

Domain

Consumer graphics / Windows platform / AAA game optimization

Required skills

C++ (object-oriented design), 3D graphics APIs (DirectX, Vulkan, OpenGL), GPU architecture knowledge, software debugging, performance optimization

Preferred skills

Shader development (HLSL, CUDA, LLVM, SPIR-V), Python for data analysis, GPU hardware bottleneck analysis, CI/CD pipelines

Technologies

DirectX, Vulkan, OpenGL, HLSL, CUDA, LLVM, SPIR-V, Python, C++