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Senior Software Engineer

San Francisco Bay Area, Hybrid - United States💼 Full-time💰 $190,000–$190,000🗓 2026-09-17 → 2026-09-26

Core

Primary contributor on Reflex, a production GPU image-processing engine, guiding its integration into Studio Pro on iOS and macOS.

Role type

Senior IC GPU systems engineer (imaging/rendering)

Builds

Reflex GPU engine and Studio Pro mobile/desktop applications

Domain

Creative tools, photography, GPU compute

Deliverable

production ML models | product features

Required skills

GPU/rendering pipelines, shaders (WGSL/Metal), Rust, mobile graphics optimization, native bridges (UniFFI/Nitro), CI/CD, AI-assisted developer workflows

Preferred skills

wgpu/WebGPU/WASM, React Native, photographic imaging (RAW/LUTs), on-device ML

Technologies

Reflex, UniFFI, Nitro, WGSL, Metal, iOS, macOS, Rust

Responsibilities

Implement DAG execution, GPU resource management, and color management in the Reflex engine; Ship engine changes to Studio Pro via native bridges; Develop render/pipeline contracts for mobile and desktop coherence; Diagnose and fix production mobile graphics issues; Improve developer workflows with AI tools; Partner with Product and Design on technical direction.

Seniority

Senior, hands-on IC

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