Senior Software Engineer
Core
Primary contributor on Reflex, a production GPU image-processing engine, guiding its integration into Studio Pro on iOS and macOS.
Role type
Senior IC GPU systems engineer (imaging/rendering)
Builds
Reflex GPU engine and Studio Pro mobile/desktop applications
Domain
Creative tools, photography, GPU compute
Deliverable
production ML models | product features
Required skills
GPU/rendering pipelines, shaders (WGSL/Metal), Rust, mobile graphics optimization, native bridges (UniFFI/Nitro), CI/CD, AI-assisted developer workflows
Preferred skills
wgpu/WebGPU/WASM, React Native, photographic imaging (RAW/LUTs), on-device ML
Technologies
Reflex, UniFFI, Nitro, WGSL, Metal, iOS, macOS, Rust
Responsibilities
Implement DAG execution, GPU resource management, and color management in the Reflex engine; Ship engine changes to Studio Pro via native bridges; Develop render/pipeline contracts for mobile and desktop coherence; Diagnose and fix production mobile graphics issues; Improve developer workflows with AI tools; Partner with Product and Design on technical direction.
Seniority
Senior, hands-on IC