Principal Game Designer - League of Legends, ARAM Mayhem
Core
Design, tweak, and optimize the player experience for League of Legends ARAM: Mayhem mode, crafting in-game experiences that engage and surprise players.
Role type
Principal Game Designer (Live Service)
Builds
New content, systems, and Augments for League of Legends ARAM: Mayhem
Domain
Video Games / Live Service
Required skills
Game Design, Live Service Design, Set-based Design, Playtesting, Scripting, Player Insight, Content Creation, Team Mentorship, Iteration, Systems Design
Preferred skills
Project Leadership, Character Design, Thought Leadership
Technologies
Game Engines
Responsibilities
Design and implement Augments and other content; Provide direction and mentorship to other designers; Conduct early stage discovery and playtesting; Contribute to team processes for reliable content delivery
Seniority
Principal, hands-on IC with mentorship