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Sr. Pipeline Engineer

GlobalRemoteFull-time2026-09-29 → 2026-10-09
Remote

Core

Design, build, and maintain artist-facing pipeline tools and interfaces for visualization and technology studio workflows.

Role type

Senior Pipeline Engineer (Software)

Builds

Launchers, publishers, loaders, review tools, and UIs for artists using Maya, Unreal, and Nuke. (via careerplan.io/jobs/B5-00E-75-F6A-26-609-sr-pipeline-engineer-at-halon)

Domain

Entertainment technology / Virtual production / Game development

Deliverable

product features

Required skills

Python, C++/Rust/C/Zig, TypeScript/JavaScript, Qt/PySide, Unreal Engine, Maya API, Nuke API, Perforce, UI/UX design, Systems design, Data structures, Algorithms

Preferred skills

VFX pipeline experience, AYON/OpenPype, Git at scale, AI tooling

Technologies

Python, TypeScript, JavaScript, Qt, PySide, Unreal Engine, Maya, Nuke, Perforce, AYON

Responsibilities

Design and build pipeline tools and front-ends; Develop integrations with DCC tools and version control; Build AI-assisted features into tooling; Own tools through full lifecycle; Collaborate directly with artists to understand workflows.

Seniority

Senior, hands-on IC