Sr. Pipeline Engineer
Core
Design, build, and maintain artist-facing pipeline tools and interfaces for visualization and technology studio workflows.
Role type
Senior Pipeline Engineer (Software)
Builds
Launchers, publishers, loaders, review tools, and UIs for artists using Maya, Unreal, and Nuke. (via careerplan.io/jobs/B5-00E-75-F6A-26-609-sr-pipeline-engineer-at-halon)
Domain
Entertainment technology / Virtual production / Game development
Deliverable
product features
Required skills
Python, C++/Rust/C/Zig, TypeScript/JavaScript, Qt/PySide, Unreal Engine, Maya API, Nuke API, Perforce, UI/UX design, Systems design, Data structures, Algorithms
Preferred skills
VFX pipeline experience, AYON/OpenPype, Git at scale, AI tooling
Technologies
Python, TypeScript, JavaScript, Qt, PySide, Unreal Engine, Maya, Nuke, Perforce, AYON
Responsibilities
Design and build pipeline tools and front-ends; Develop integrations with DCC tools and version control; Build AI-assisted features into tooling; Own tools through full lifecycle; Collaborate directly with artists to understand workflows.
Seniority
Senior, hands-on IC
