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Senior Software Engineer, 3D Engine Scalability

San Mateo, CA💼 Full-time💰 $243,290–$243,290🗓 2026-09-02 → 2026-09-26

Core

Design and ship 3D engine systems for avatar and environment geometry, including mesh processing, level of detail, transcoding, streaming, and runtime loading to enable high-fidelity worlds on mobile and low-end devices.

Role type

Senior IC 3D engine systems engineer

Builds

3D engine systems for avatar and environment geometry (mesh processing, LOD, streaming, runtime loading)

Domain

Game engines, real-time 3D rendering, mobile/constrained platforms

Deliverable

production ML models | product features

Required skills

C++ (deep proficiency in large codebases), real-time 3D rendering, mesh/geometry processing, level of detail (LOD), spatial data, GPU/client performance optimization, mobile performance profiling, end-to-end project ownership

Preferred skills

Experience in robotics, AR/VR, or real-time simulation

Technologies

C++

Responsibilities

Design and ship 3D engine systems for avatar and environment geometry; profile and improve engine performance across a wide range of devices with focus on mobile; partner with Rendering, Avatar, and Studio teams; drive projects end-to-end and mentor other engineers

Seniority

Senior, hands-on IC

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