Principal Concept Artist, Environment - League of Legends
Core
Create compelling, stylized visuals for champions, environments, props, and skin lines to define iconic experiences and support gameplay clarity in League of Legends.
Role type
Principal Concept Artist (Environment/Character)
Builds
Visual solutions for game concepts, cosmetic thematics, and production-ready concept art for 3D artists, VFX, and animation teams.
Domain
Video Games (MOBA/Fantasy)
Deliverable
product features
Required skills
Concept art ideation, stylized art fundamentals (anatomy, form, lighting, color, value), Photoshop expertise, visual storytelling, cross-disciplinary collaboration, mentorship, creative problem-solving
Preferred skills
AAA title shipping experience, isometric camera gameplay design, broad-appeal visual design, evolving tool workflows
Technologies
Photoshop
Responsibilities
Partner with creative leadership to explore new cosmetic thematics; Concept compelling characters, environments, props, and skin lines; Translate design intent and gameplay constraints into visually satisfying concepts; Develop moodboards, style guides, and pitch materials; Actively participate in craft reviews and offer/receive feedback; Mentor and support other artists; Work closely with cross-disciplinary partners to ensure visual solutions serve both gameplay and fantasy
Seniority
Principal, hands-on IC with mentorship