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Principal Concept Artist, Environment - League of Legends

Los Angeles, USA💼 Full-time🗓 2026-09-11 → 2026-09-27

Core

Create compelling, stylized visuals for champions, environments, props, and skin lines to define iconic experiences and support gameplay clarity in League of Legends.

Role type

Principal Concept Artist (Environment/Character)

Builds

Visual solutions for game concepts, cosmetic thematics, and production-ready concept art for 3D artists, VFX, and animation teams.

Domain

Video Games (MOBA/Fantasy)

Deliverable

product features

Required skills

Concept art ideation, stylized art fundamentals (anatomy, form, lighting, color, value), Photoshop expertise, visual storytelling, cross-disciplinary collaboration, mentorship, creative problem-solving

Preferred skills

AAA title shipping experience, isometric camera gameplay design, broad-appeal visual design, evolving tool workflows

Technologies

Photoshop

Responsibilities

Partner with creative leadership to explore new cosmetic thematics; Concept compelling characters, environments, props, and skin lines; Translate design intent and gameplay constraints into visually satisfying concepts; Develop moodboards, style guides, and pitch materials; Actively participate in craft reviews and offer/receive feedback; Mentor and support other artists; Work closely with cross-disciplinary partners to ensure visual solutions serve both gameplay and fantasy

Seniority

Principal, hands-on IC with mentorship

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