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Principal Technical Artist - Vehicle Team

Royal Leamington Spa, England, United Kingdom💼 Full-time🗓 2026-07-28 → 2026-09-27

Core

Define technical vision, systems, and workflows for creating high-quality real-time in-game vehicles, bridging art and engineering to solve complex pipeline challenges.

Role type

Principal Technical Artist (Vehicle Team)

Builds

Scalable vehicle production pipelines, tools, and systems for AAA game vehicles

Domain

Video Games / Automotive / Real-time Rendering

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (vehicle pipelines and tools)

Required skills

Technical leadership, scalable system design, real-time engine expertise, pipeline optimization, tool development, mentorship, problem-solving

Preferred skills

Automotive/racing title experience, Python/Blueprints/C++ scripting, large-scale content pipeline architecture

Technologies

Unreal Engine, Python, Blueprints, C++

Responsibilities

Define technical strategy for vehicle content and workflows; Solve complex technical challenges affecting quality and performance; Architect scalable systems for multiple vehicles; Lead development of artist tools and workflows; Establish best practices for validation and optimization; Provide technical guidance and mentorship to the Vehicle Art team

Seniority

Principal, hands-on IC with strategic leadership

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