Senior Technical Artist
Core
Bridge the gap between art and programming to create optimal workflows, engine features, and efficient shaders for video games.
Role type
Senior Technical Artist
Builds
Art pipelines, engine features, and shippable quality content/systems for video games
Domain
Video game development (Unreal Engine 5)
Deliverable
production ML models | product features | infrastructure
Required skills
Unreal Engine 5 expertise, shader creation, in-editor tool development, performance analysis, pipeline optimization
Preferred skills
HLSL/GLSL scripting, Python, procedural tool creation, 3D modeling, image editing, next-gen platform experience
Technologies
Unreal Engine 5, HLSL, GLSL, Python
Responsibilities
Create best practices and optimal workflows with artists; Develop new engine features with programmers; Analyze memory and performance; Create efficient shaders; Research and develop prototypes for art pipelines
Seniority
Senior, hands-on IC