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资深3D特效(VR/XR沉浸式方向) - PICO

北京💼 Full-time🗓 2026-09-28

Core

Lead 3D real-time VFX, material lighting, particle animation, and spatial atmosphere for VR/XR projects, ensuring high-quality visual delivery and immersive experiences.

Role type

Senior 3D VFX Artist (VR/XR)

Builds

VR/AR consumer and enterprise applications

Domain

Virtual Reality / Extended Reality

Deliverable

production ML models | product features

Required skills

Unreal Niagara, Unity VFX Graph, PBR materials, real-time rendering, physics simulation, particle systems, shader optimization, asset pipeline management

Preferred skills

VR first-person visual characteristics, immersive atmosphere creation, cross-functional collaboration

Technologies

Unreal Engine, Unity, Niagara, VFX Graph

Responsibilities

Oversee overall visual quality and standards for VR/XR VFX; Lead visual production for key scenes, interactions, and dynamic atmospheres; Optimize VFX for frame rate, shaders, and particles to prevent lag and motion sickness; Build standardized VFX workflows and asset libraries; Collaborate with product, engineering, and design to implement feasible visual solutions.

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