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游戏战斗策划 - 绿洲工作室

北京💼 Full-time🗓 2026-09-28

Core

Design and implement combat systems, characters, skills, talents, monsters, and bosses for action RPGs and competitive games.

Role type

Senior Combat Game Designer (Action RPG)

Builds

Combat mechanics, character abilities, enemy AI, and core gameplay loops for mobile, PC, and console titles.

Domain

Gaming (Action RPG, Competitive, Multi-platform)

Required skills

Combat system design, character/skill/talent design, enemy/BOSS design, UE Blueprint proficiency, 3D action game analysis, PVP mechanics understanding, prototyping, logical reasoning

Preferred skills

Experience with mature live operations, competitive game experience, deep knowledge of mainstream 3D action games

Responsibilities

Design and implement protagonist skills and talents; Develop and maintain underlying combat mechanics; Design and create monsters and bosses.

Seniority

Senior, hands-on IC

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