游戏文案策划-Bluesea
Core
Create game world settings, main storylines, character plots, and profiles for a game set in the Age of Discovery.
Role type
Game Narrative Designer (World Building & Story)
Builds
A mature, launched game product
Domain
Gaming (JRPG/ACGN) + Historical (Age of Discovery/Grand Voyages)
Required skills
World-building, macro-narrative framework, character design, cross-functional communication, systematic creative methodology, high proficiency in Japanese and English
Preferred skills
Deep knowledge of Age of Discovery history, extensive experience with Japanese ACGN/JRPG works, full-cycle project experience from concept to launch
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